WoW SoD Shaman Runes And Locations (Phase 2 Update)

Publish date: 2024-07-30
Dual Wield Specialization

Dual Wield Specialization
Phase 1

Increases your chance to hit with both spells and melee attacks by 10% while dual wielding and your Stormstrike ability now hits with both weapons while dual wielding.ChestHealing Rain

Healing Rain
Phase 1

Selects the area 15 yards around target player, and heals all of target player's party members within that area for (* 15 / 100) every second.ChestOverload

Overload
Phase 1

Gives your Lightning Bolt, Chain Lightning, Chain Heal, Healing Wave, and Lava Burst spells a 50% chance to cast a second, similar spell on the same target at no additional cost that causes half damage or healing and no threat.ChestShield Mastery

Shield Mastery
Phase 1

Each time you Block, you regenerate mana equal to 8% of your maximum mana and you gain Armor equal to 30% of your shield's armor value, stacking up to 5 times. You also always gain 10% increased chance to Block and 15% increased Block value.ChestTwo-Handed Mastery

Two-Handed Mastery
Phase 2

Each time you strike an enemy with a two-handed weapon, you gain 30% attack speed with two-handed weapons for 10 sec.ChestLava Burst

Lava Burst
Phase 1

You hurl molten lava at the target, dealing (469 / 100 *) to (605 / 100 *) Fire damage. If your Flame Shock is on the target, Lava Burst will deal a critical strike.HandsLava Lash

Lava Lash
Phase 1

You charge your off-hand weapon with lava, instantly dealing 150% off-hand Weapon damage. Damage is increased by 20% if your off-hand weapon is enchanted with Flametongue.HandsMolten Blast

Molten Blast
Phase 1

Blast up to 4 enemies in a cone in front of you for (* 72 / 100 + 5 / 100 * Attack power) to (* 108 / 100 + 5 / 100 * Attack power) Fire damage. This ability generates a high amount of threat. Flame Shock periodic damage has a 10% chance to reset the cooldown on Molten Blast.HandsWater Shield

Water Shield
Phase 1

The caster is surrounded by 3 globes of water, granting 1% of your maximum mana per 5 sec. When a spell, melee or ranged attack hits the caster, 4% of maximum mana is restored to the caster. This expends one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.HandsAncestral Guidance

Ancestral Guidance
Phase 1

For the next 10 sec, 25% of your damage is converted to healing on up to 3 nearby party members, and 100% of your healing is converted to damage on your most recent Flame Shock target.LegsEarth Shield

Earth Shield
Phase 1

Protects the target with an earthen shield, reducing casting or channeling time lost when damaged by 30% and causing attacks to heal the shielded target for 100. This effect can only occur once every few seconds. 3 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.LegsShamanistic Rage

Shamanistic Rage
Phase 1

Reduces all damage you take by 20% and you regenerate mana every second for 15 sec. Mana regenerated per second is equal to 15% of your Attack Power, 10% of your spell power, or 6% of your healing power, whichever value is greatest. Your party and raid members within 40 yards will also receive 20% of the mana you receive this way.LegsWay of Earth

Way of Earth
Phase 1

While Rockbiter Weapon is active on your main hand weapon, you deal 50% increased threat, gain 30% increased health, take 10% reduced damage, gain 6% reduced chance to be critically hit by melee attacks, and Earth Shock taunts targets to attack you and has a separate cooldown from other Shock spells but has its range reduced to melee range.LegsMaelstrom Weapon

Maelstrom Weapon
Phase 2

When you deal damage with a melee attack, you have a chance to reduce the cast time of your next Lightning Bolt, Chain Lightning, Lesser Healing Wave, Healing Wave, Chain Heal, or Lava Burst spell by 20%. Stacks up to 5 times. Lasts 30 sec.WaistSpirit of the Alpha

Spirit of the Alpha
Phase 2

Infuses the target with the spirit of an alpha wolf, increasing all threat generated by the target by 45% for 30 min. Limit 1 target.Feet

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